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Note: Some home console versions of NBA Jam were coded later than others, and as a result of real-life roster changes or (in the cases of Charles Barkley and Shaquille O'Neal) legal reasons, some rosters differ from version to version.ġ Dražen Petrović was killed in a car crash between the release of the arcade version and the home ports. Early versions of the sequel, NBA Jam Tournament Edition, allowed players to put in codes that allowed people to play as characters from Mortal Kombat, but the NBA, uneasy over the controversies surrounding Mortal Kombat's levels of violence, forced Midway to remove these characters in later updates. And players could enter special codes to unlock hidden players, ranging from US President Bill Clinton to Hugo the Charlotte Hornets mascot. 'Super Clean Floors' would caused characters to fall if they ran too fast or changed direction too quickly. For example, pressing A five times and right five times on any Sega Genesis controller would activate 'Super Clean Floors'. The game is filled with easter eggs, special features and players activated by initials or button/joystick combinations. Additionally, the game had an "on fire" feature, where if one player made three baskets in a row, he would become "on fire" and have unlimited turbo, no goaltending, and increased shooting ability, until the other team scored (or the player had scored four consecutive baskets while "on fire"). This meant the player was able to freely shove or elbow his opponent out of the way.
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There were no fouls, free throws, or violations except goaltending and 24 second violations.
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NBA Jam, which featured 2-on-2 basketball, was one of the first real playable basketball arcade games, and was also one of the first sports games to feature NBA-licensed teams and players, and their real digitized likenesses.Ī key feature of NBA Jam was the exaggerated nature of the play - players jumped many times above their own height, making slam dunks that defied both human capabilities and the laws of physics. The game employed an exaggerated, over-the-top style, demonstrated by the player dunking from superhuman heights. The original arcade release generated revenue of $1 billion in quarters.
WILL THERE EVER BE ZOO TYCOON 3 FULL
The typical cost to play a full game of NBA Jam in the United States ranged from $1.00 to $2.00. The game became exceptionally popular, and generated a significant amount of money for arcades after its release, largely because of the fairly expensive prices for game play. However, it was the release of NBA Jam that brought mainstream success to the genre. Rivals, another 2-on-2 basketball video game.
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The game play of NBA Jam is based on Arch Vs. Midway had previously released such sports games as Arch Rivals in 1989, High Impact in 1990, and Super High Impact in 1991. New Jersey Nets guard Drazen Petrovic and Boston Celtics forward Reggie Lewis, both of whom died after the release of the Arcade version, were also removed from the home version. Other notable absences from the home versions are Gary Payton and Shaquille O'Neal, the latter conspicuous considering his appearance on the arcade version as a member of the Orlando Magic.
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Midway did not secure the license to use Michael Jordan's name or likeness, and as such he was not available as a player for the Chicago Bulls or any other team. More up-to-date ports were released for the Sega CD, Game Boy, and Game Gear later in 1994. The arcade version features team rosters from the 1992-93 NBA season and the console versions use rosters from the 1993-94 NBA season. The release of NBA Jam gave rise to a new genre of sports games which were based around action-packed gameplay. The main designer and programmer for this game was Mark Turmell.
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It is the first entry in the NBA Jam series, and was written entirely in assembly language. NBA Jam is a basketball arcade game developed by Midway in 1993.